Head to head
KillStreak.tv vs Krew.io

KillStreak.tv
~560 daily · 130 – 1.7k
Last measured Nov 13, 2026

Krew.io
~83 daily · 19 – 250
Last measured Nov 13, 2026
VerdictKillStreak.tv has ~6.7× Krew.io's daily players (~560 vs ~83, as of Nov 13, 2026). Their estimated ranges overlap, so the gap is uncertain.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- macOS
- Browser
- Windows
- Browser
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Discord members
- KillStreak.tv
- 160.2k
- Krew.io
- 3.7k
KillStreak.tv currently has about 44× as many Discord members as Krew.io — 160,229 vs 3,681.
Reddit members
- KillStreak.tv
- 578
- Krew.io
- 313
KillStreak.tv currently has about 1.8× as many subreddit members as Krew.io — 578 vs 313.
YouTube subscribers
- KillStreak.tv
- 16.5k
- Krew.io
- 643
KillStreak.tv currently has about 26× as many YouTube subscribers as Krew.io — 16,500 vs 643.
How these estimates are made
KillStreak.tv
We estimate that about 560 people play KillStreak.tv on a typical day (most likely between 130 and 1,700), based on data from Nov 13, 2026. Around 110,000 accounts (between 38,000 and 260,000) have played it at some point. KillStreak.tv is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Krew.io
We estimate that about 83 people play Krew.io on a typical day (most likely between 19 and 250), based on data from Nov 13, 2026. Around 28,000 accounts (between 9,500 and 64,000) have played it at some point. Krew.io publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: medium — Steam covers part of the player base, or several community signals agree.
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