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Head to head

Izanagi Online vs Stumble Guys

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
September 2020 · 6 years ago

Daily players

No population data
7k – 25k

Estimated players

10.2k
469kUp 0.2%

Available on

  • Windows
  • Android
  • iOS
  • Xbox
  • PlayStation
  • Nintendo

Perspectives

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Publishers

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Player activity

Smoothed estimated players over time.

Izanagi OnlineStumble Guys

Izanagi Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~10.2k
August 2026~10.2kUp 0.3%
July 2026~10.2k—

Stumble Guys

Average monthly estimated players
MonthEstimated playersChange
September 2026~468.7k
August 2026~468.3k
July 2026~468k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Izanagi Online
102k
Stumble Guys
2.9m

Stumble Guys currently has about 29× as many YouTube subscribers as Izanagi Online — 2,920,000 vs 102,000.

Steam concurrent players

Izanagi Online
—
Stumble Guys
2.6kDown 21%

Stumble Guys currently has 2,597 peak concurrent Steam players; no comparable data is tracked for Izanagi Online.

Discord members

Izanagi Online
—
Stumble Guys
780kUp 0.1%

Stumble Guys currently has 779,950 Discord members; no comparable data is tracked for Izanagi Online.

Twitch viewers

Izanagi Online
—
Stumble Guys
99Down 53%

Stumble Guys currently has 99 live Twitch viewers; no comparable data is tracked for Izanagi Online.

How these estimates are made

Izanagi Online

Izanagi Online is estimated to have 78 – 37k players a day. Around 32k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Stumble Guys

Stumble Guys is estimated to have 7k – 25k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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