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Head to head

iRacing vs Skate.

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2008 · 18 years ago
September 2025 · 1 year ago

Daily players

2k – 7k
6k – 21k

Estimated players

54.8kUp 0.5%
49.6kDown 2.7%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

iRacingSkate.

iRacing

Average monthly estimated players
MonthEstimated playersChange
September 2026~54.7kUp 0.3%
August 2026~54.6k
July 2026~54.6k

Skate.

Average monthly estimated players
MonthEstimated playersChange
September 2026~48.7kDown 5.3%
August 2026~51.5kDown 0.7%
July 2026~51.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

iRacing
727Down 16%
Skate.
1.9kDown 15%

Skate. currently has about 2.6× as many peak concurrent Steam players as iRacing — 1,907 vs 727.

Reddit members

iRacing
244.2kUp 0.8%
Skate.

iRacing currently has 244,199 subreddit members; no comparable data is tracked for Skate..

Twitch viewers

iRacing
2.4kDown 31%
Skate.
32Down 67%

iRacing currently has about 74× as many live Twitch viewers as Skate. — 2,369 vs 32.

YouTube subscribers

iRacing
286k
Skate.

iRacing currently has 286,000 YouTube subscribers; no comparable data is tracked for Skate..

Discord members

iRacing
Skate.
141.8kDown 1.0%

Skate. currently has 141,828 Discord members; no comparable data is tracked for iRacing.

How these estimates are made

iRacing

iRacing is estimated to have 2k – 7k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Skate.

Skate. is estimated to have 6k – 21k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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