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Head to head

Ink Shadow: Zero vs Star Wars: Galaxy of Heroes

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2026 · 5 months ago
September 2015 · 11 years ago

Daily players

10 – 35
170 – 79k

Estimated players

15Up 3.6%
102.6k

Available on

  • Windows
  • Android
  • iOS
  • Windows

Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Ink Shadow: ZeroStar Wars: Galaxy of Heroes

Ink Shadow: Zero

Average monthly estimated players
MonthEstimated playersChange
September 2026~15Up 7.1%
August 2026~14
July 2026~14—

Star Wars: Galaxy of Heroes

Average monthly estimated players
MonthEstimated playersChange
September 2026~102.7k
August 2026~102.7kUp 17%
July 2026~87.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ink Shadow: Zero
4
Star Wars: Galaxy of Heroes
—

Ink Shadow: Zero currently has 4 peak concurrent Steam players; no comparable data is tracked for Star Wars: Galaxy of Heroes.

Twitch viewers

Ink Shadow: Zero
—
Star Wars: Galaxy of Heroes
5Down 93%

Star Wars: Galaxy of Heroes currently has 5 live Twitch viewers; no comparable data is tracked for Ink Shadow: Zero.

YouTube subscribers

Ink Shadow: Zero
—
Star Wars: Galaxy of Heroes
911kDown 0.1%

Star Wars: Galaxy of Heroes currently has 911,000 YouTube subscribers; no comparable data is tracked for Ink Shadow: Zero.

How these estimates are made

Ink Shadow: Zero

Ink Shadow: Zero is estimated to have 10 – 35 players a day. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Star Wars: Galaxy of Heroes

Star Wars: Galaxy of Heroes is estimated to have 170 – 79k players a day. Around 43k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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