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Head to head

Idol Party vs Metin2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2024 · 2 years ago
December 2006 · 20 years ago

Daily players

18 – 62
5 – 18

Estimated players

69Up 0.7%
37.6kDown 6.6%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Idol PartyMetin2

Idol Party

Average monthly estimated players
MonthEstimated playersChange
October 2026~70Down 7.9%
September 2026~76Down 5.0%
August 2026~80Up 23%
July 2026~65—

Metin2

Average monthly estimated players
MonthEstimated playersChange
October 2026~40.3kUp 3.8%
September 2026~38.8kUp 1.7%
August 2026~38.2kUp 20%
July 2026~31.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Idol Party
4Down 33%
Metin2
1Down 75%

Idol Party currently has about 4× as many peak concurrent Steam players as Metin2 — 4 vs 1.

Twitch viewers

Idol Party
0Down 100%
Metin2
672Down 57%

Idol Party currently has 0 live Twitch viewers, while Metin2 has 672.

Discord members

Idol Party
—
Metin2
148.5kUp 1.1%

Metin2 currently has 148,519 Discord members; no comparable data is tracked for Idol Party.

Reddit members

Idol Party
—
Metin2
9.8kUp 4.1%

Metin2 currently has 9,835 subreddit members; no comparable data is tracked for Idol Party.

YouTube subscribers

Idol Party
—
Metin2
22.8kUp 0.4%

Metin2 currently has 22,800 YouTube subscribers; no comparable data is tracked for Idol Party.

How these estimates are made

Idol Party

Idol Party is estimated to have 18 – 62 players a day. Around 20k – 50k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Metin2

Metin2 is estimated to have 5 – 18 players a day. Around 270k – 690k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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