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Head to head

Hytale vs Need for Speed: World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2026 · 8 months ago
July 2010 · 16 years ago

Daily players

250 – 120k
23 – 11k

Estimated players

241.4kUp 0.6%
2

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

HytaleNeed for Speed: World

Hytale

Average monthly estimated players
MonthEstimated playersChange
September 2026~239.5kUp 2.2%
August 2026~234.4kDown 1.9%
July 2026~238.9k

Need for Speed: World

Average monthly estimated players
MonthEstimated playersChange
September 2026~1Down 50%
August 2026~2
July 2026~2

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Hytale
520.3kDown 1.5%
Need for Speed: World

Hytale currently has 520,256 Discord members; no comparable data is tracked for Need for Speed: World.

Reddit members

Hytale
83.7kUp 1.0%
Need for Speed: World

Hytale currently has 83,748 subreddit members; no comparable data is tracked for Need for Speed: World.

Twitch viewers

Hytale
206Up 182%
Need for Speed: World
0Down 100%

Hytale currently has 206 live Twitch viewers, while Need for Speed: World has 0.

YouTube subscribers

Hytale
623kDown 0.2%
Need for Speed: World

Hytale currently has 623,000 YouTube subscribers; no comparable data is tracked for Need for Speed: World.

How these estimates are made

Hytale

Hytale is estimated to have 250 – 120k players a day. Around 71k – 7m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Need for Speed: World

Need for Speed: World is estimated to have 23 – 11k players a day. Around 15k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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