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Head to head

Hired Ops vs Viking Rise

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2016 · 10 years ago
March 2023 · 4 years ago

Daily players

290 – 1k
2k – 7k

Estimated players

2k
69.2kDown 0.5%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Perspectives

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Developers

Publishers

Player activity

Smoothed estimated players over time.

Hired OpsViking Rise

Hired Ops

Average monthly estimated players
MonthEstimated playersChange
October 2026~2kDown 0.2%
September 2026~2kUp 0.5%
August 2026~2kUp 17%
July 2026~1.7k—

Viking Rise

Average monthly estimated players
MonthEstimated playersChange
October 2026~69kDown 0.3%
September 2026~69.2kUp 0.4%
August 2026~68.9kUp 15%
July 2026~59.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Hired Ops
108Down 10%
Viking Rise
643Down 18%

Viking Rise currently has about 6× as many peak concurrent Steam players as Hired Ops — 643 vs 108.

Twitch viewers

Hired Ops
0Down 100%
Viking Rise
13Down 87%

Hired Ops currently has 0 live Twitch viewers, while Viking Rise has 13.

YouTube subscribers

Hired Ops
3kUp 0.3%
Viking Rise
113kUp 0.9%

Viking Rise currently has about 38× as many YouTube subscribers as Hired Ops — 113,000 vs 2,980.

Discord members

Hired Ops
—
Viking Rise
263.4k

Viking Rise currently has 263,439 Discord members; no comparable data is tracked for Hired Ops.

How these estimates are made

Hired Ops

Hired Ops is estimated to have 290 – 1k players a day. Around 300k – 770k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Viking Rise

Viking Rise is estimated to have 2k – 7k players a day. Around 28k – 71k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.