Head to head
Highrise vs Rift
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- Linux
Player activity
Smoothed estimated players over time.
Highrise
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~38k | Up 0.1% |
| October 2026 | ~37.9k | |
| September 2026 | ~37.9k | |
| August 2026 | ~37.9k | |
| July 2026 | ~38k | — |
Rift
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~3.5k | Up 0.3% |
| October 2026 | ~3.5k | Down 0.1% |
| September 2026 | ~3.5k | Up 0.3% |
| August 2026 | ~3.5k | Up 0.1% |
| July 2026 | ~3.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Highrise
- 195Down 42%
- Rift
- 204Up 9.1%
Highrise and Rift are nearly even on peak concurrent Steam players — 195 vs 204.
Discord members
- Highrise
- 172.1kDown 0.8%
- Rift
- —
Highrise currently has 172,132 Discord members; no comparable data is tracked for Rift.
Twitch viewers
- Highrise
- 0
- Rift
- 0Down 100%
Highrise currently has 0 live Twitch viewers, while Rift has 0.
YouTube subscribers
- Highrise
- 16.8kUp 0.6%
- Rift
- 11.4k
Highrise currently has about 1.5× as many YouTube subscribers as Rift — 16,800 vs 11,400.
Reddit members
- Highrise
- —
- Rift
- 11kUp 0.5%
Rift currently has 11,022 subreddit members; no comparable data is tracked for Highrise.
How these estimates are made
Highrise
Highrise is estimated to have 490 – 2k players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rift
Rift is estimated to have 510 – 2k players a day. Around 230k – 580k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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