Head to head
Heroes War: Counterattack vs Warface
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Heroes War: Counterattack
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~187 | Down 1.6% |
| September 2026 | ~190 | Down 1.0% |
| August 2026 | ~192 | Down 0.5% |
| July 2026 | ~193 | — |
Warface
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~182.8k | |
| September 2026 | ~182.6k | Up 0.3% |
| August 2026 | ~182k | |
| July 2026 | ~181.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Heroes War: Counterattack
- 899Down 0.7%
- Warface
- 336.9k
Warface currently has about 375× as many Discord members as Heroes War: Counterattack — 336,858 vs 899.
Steam concurrent players
- Heroes War: Counterattack
- —
- Warface
- 149Down 75%
Warface currently has 149 peak concurrent Steam players; no comparable data is tracked for Heroes War: Counterattack.
Twitch viewers
- Heroes War: Counterattack
- —
- Warface
- 38Down 75%
Warface currently has 38 live Twitch viewers; no comparable data is tracked for Heroes War: Counterattack.
YouTube subscribers
- Heroes War: Counterattack
- —
- Warface
- 1.1m
Warface currently has 1,120,000 YouTube subscribers; no comparable data is tracked for Heroes War: Counterattack.
How these estimates are made
Heroes War: Counterattack
Heroes War: Counterattack is estimated to have 1 – 270 players a day. Around 580 – 62k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Warface
Warface is estimated to have 1k – 4k players a day. Around 83k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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