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Head to head

Heroes & Generals vs Warface: Clutch

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2016 · 10 years ago
October 2018 · 8 years ago

Daily players

45 – 160
15 – 53

Estimated players

19.1k
25.7kDown 0.6%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Heroes & GeneralsWarface: Clutch

Heroes & Generals

Average monthly estimated players
MonthEstimated playersChange
September 2026~19k
August 2026~19.1kUp 14%
July 2026~16.7k

Warface: Clutch

Average monthly estimated players
MonthEstimated playersChange
September 2026~26.1kDown 0.1%
August 2026~26.1kUp 11%
July 2026~23.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Heroes & Generals
12Down 63%
Warface: Clutch
4Down 50%

Heroes & Generals currently has about 3× as many peak concurrent Steam players as Warface: Clutch — 12 vs 4.

Twitch viewers

Heroes & Generals
29Down 67%
Warface: Clutch
0Down 100%

Heroes & Generals currently has 29 live Twitch viewers, while Warface: Clutch has 0.

YouTube subscribers

Heroes & Generals
48.6k
Warface: Clutch
99.7k

Warface: Clutch currently has about 2.1× as many YouTube subscribers as Heroes & Generals — 99,700 vs 48,600.

Discord members

Heroes & Generals
Warface: Clutch
33.9kDown 1.7%

Warface: Clutch currently has 33,893 Discord members; no comparable data is tracked for Heroes & Generals.

How these estimates are made

Heroes & Generals

Heroes & Generals is estimated to have 45 – 160 players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warface: Clutch

Warface: Clutch is estimated to have 15 – 53 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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