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Head to head

Hero Online vs Lords Mobile

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2006 · 20 years ago
March 2016 · 10 years ago

Daily players

78 – 270
3k – 9k

Estimated players

43Up 1.4%
83.3k

Available on

  • Windows
  • Windows
  • Android
  • iOS

Publishers

Player activity

Smoothed estimated players over time.

Hero OnlineLords Mobile

Hero Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~46Down 2.1%
July 2026~47

Lords Mobile

Average monthly estimated players
MonthEstimated playersChange
August 2026~83.2kUp 0.5%
July 2026~82.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Hero Online
28Down 26%
Lords Mobile
820Down 23%

Lords Mobile currently has about 29× as many peak concurrent Steam players as Hero Online — 820 vs 28.

Twitch viewers

Hero Online
0
Lords Mobile
0

Hero Online currently has 0 live Twitch viewers, while Lords Mobile has 0.

Discord members

Hero Online
Lords Mobile
268.9kUp 0.1%

Lords Mobile currently has 268,898 Discord members; no comparable data is tracked for Hero Online.

Reddit members

Hero Online
Lords Mobile
24.8kUp 0.5%

Lords Mobile currently has 24,797 subreddit members; no comparable data is tracked for Hero Online.

YouTube subscribers

Hero Online
Lords Mobile
166kUp 1.8%

Lords Mobile currently has 166,000 YouTube subscribers; no comparable data is tracked for Hero Online.

How these estimates are made

Hero Online

Hero Online is estimated to have 78 – 270 players a day. Around 10k – 24k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Lords Mobile

Lords Mobile is estimated to have 3k – 9k players a day. Around 130k – 320k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.