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Head to head

Heavy Metal Machines vs Roblox

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2018 · 8 years ago
September 2006 · 20 years ago

Daily players

3 – 9
2k – 1m

Estimated players

418Up 0.1%
2mUp 0.8%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows
  • macOS
  • Android
  • iOS
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Heavy Metal MachinesRoblox

Heavy Metal Machines

Average monthly estimated players
MonthEstimated playersChange
September 2026~418
August 2026~418
July 2026~418

Roblox

Average monthly estimated players
MonthEstimated playersChange
September 2026~2mUp 1.0%
August 2026~2mUp 0.8%
July 2026~2m

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Heavy Metal Machines
0
Roblox

Heavy Metal Machines currently has 0 peak concurrent Steam players; no comparable data is tracked for Roblox.

Reddit members

Heavy Metal Machines
222Up 0.5%
Roblox
2.7mUp 0.2%

Roblox currently has about 11956× as many subreddit members as Heavy Metal Machines — 2,654,337 vs 222.

Twitch viewers

Heavy Metal Machines
Roblox
68.5kUp 379%

Roblox currently has 68,532 live Twitch viewers; no comparable data is tracked for Heavy Metal Machines.

YouTube subscribers

Heavy Metal Machines
Roblox
7.3mUp 1.1%

Roblox currently has 7,320,000 YouTube subscribers; no comparable data is tracked for Heavy Metal Machines.

How these estimates are made

Heavy Metal Machines

Heavy Metal Machines is estimated to have 3 – 9 players a day. Around 90k – 230k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Roblox

Roblox is estimated to have 2k – 1m players a day. Around 230k – 23m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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