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Head to head

Heavy Metal Machines vs Lost Ark

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2018 · 8 years ago
December 2018 · 8 years ago

Daily players

3 – 9
17k – 61k

Estimated players

418Up 0.1%
64.3kUp 0.3%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Heavy Metal MachinesLost Ark

Heavy Metal Machines

Average monthly estimated players
MonthEstimated playersChange
September 2026~418
August 2026~418
July 2026~418

Lost Ark

Average monthly estimated players
MonthEstimated playersChange
September 2026~64.2kDown 0.4%
August 2026~64.4kUp 0.2%
July 2026~64.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Heavy Metal Machines
0Down 100%
Lost Ark
7.2kDown 4.1%

Heavy Metal Machines currently has 0 peak concurrent Steam players, while Lost Ark has 7,211.

Reddit members

Heavy Metal Machines
222
Lost Ark
299.9kUp 0.1%

Lost Ark currently has about 1351× as many subreddit members as Heavy Metal Machines — 299,888 vs 222.

Twitch viewers

Heavy Metal Machines
Lost Ark
1.3kDown 38%

Lost Ark currently has 1,315 live Twitch viewers; no comparable data is tracked for Heavy Metal Machines.

YouTube subscribers

Heavy Metal Machines
Lost Ark
103k

Lost Ark currently has 103,000 YouTube subscribers; no comparable data is tracked for Heavy Metal Machines.

How these estimates are made

Heavy Metal Machines

Heavy Metal Machines is estimated to have 3 – 9 players a day. Around 90k – 230k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Lost Ark

Lost Ark is estimated to have 17k – 61k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.