Head to head
Heaven Island - VR MMO vs Star Wars: Galaxy of Heroes
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Heaven Island - VR MMO
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~205 | |
| September 2026 | ~205 | |
| August 2026 | ~205 | Down 0.5% |
| July 2026 | ~206 | — |
Star Wars: Galaxy of Heroes
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~102.6k | |
| September 2026 | ~102.7k | |
| August 2026 | ~102.7k | Up 17% |
| July 2026 | ~87.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Heaven Island - VR MMO
- 2
- Star Wars: Galaxy of Heroes
- —
Heaven Island - VR MMO currently has 2 peak concurrent Steam players; no comparable data is tracked for Star Wars: Galaxy of Heroes.
Twitch viewers
- Heaven Island - VR MMO
- —
- Star Wars: Galaxy of Heroes
- 19Down 83%
Star Wars: Galaxy of Heroes currently has 19 live Twitch viewers; no comparable data is tracked for Heaven Island - VR MMO.
YouTube subscribers
- Heaven Island - VR MMO
- —
- Star Wars: Galaxy of Heroes
- 911kDown 0.1%
Star Wars: Galaxy of Heroes currently has 911,000 YouTube subscribers; no comparable data is tracked for Heaven Island - VR MMO.
How these estimates are made
Heaven Island - VR MMO
Heaven Island - VR MMO is estimated to have 5 – 18 players a day. Around 52k – 130k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Star Wars: Galaxy of Heroes
Star Wars: Galaxy of Heroes is estimated to have 160 – 76k players a day. Around 42k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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