Head to head
Hamenos vs The 4th Coming
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
Categories
Player activity
Smoothed estimated players over time.
Hamenos
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~126 | Up 1.6% |
| October 2026 | ~124 | |
| September 2026 | ~124 | Down 3.9% |
| August 2026 | ~129 | Up 15% |
| July 2026 | ~112 | — |
The 4th Coming
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~467 | Up 2.4% |
| October 2026 | ~456 | Up 2.2% |
| September 2026 | ~446 | Up 3.7% |
| August 2026 | ~430 | Up 0.9% |
| July 2026 | ~426 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Hamenos
- 467Down 1.7%
- The 4th Coming
- 1.5kDown 0.6%
The 4th Coming currently has about 3.2× as many Discord members as Hamenos — 1,478 vs 467.
Reddit members
- Hamenos
- 7
- The 4th Coming
- 371Up 2.5%
The 4th Coming currently has about 53× as many subreddit members as Hamenos — 371 vs 7.
YouTube subscribers
- Hamenos
- 95Up 1.1%
- The 4th Coming
- 47Up 2.2%
Hamenos currently has about 2× as many YouTube subscribers as The 4th Coming — 95 vs 47.
Steam concurrent players
- Hamenos
- —
- The 4th Coming
- 12Down 40%
The 4th Coming currently has 12 peak concurrent Steam players; no comparable data is tracked for Hamenos.
Twitch viewers
- Hamenos
- —
- The 4th Coming
- 0
The 4th Coming currently has 0 live Twitch viewers; no comparable data is tracked for Hamenos.
How these estimates are made
Hamenos
Hamenos is estimated to have 1 – 250 players a day. Around 590 – 64k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
The 4th Coming
The 4th Coming is estimated to have 50 – 180 players a day. Around 5k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


