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Head to head

H1Z1 vs Tom Clancy's The Division

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2015 · 12 years ago
March 2016 · 11 years ago

Daily players

230 – 110k
1k – 4k

Estimated players

12.9kUp 2.7%
52.6k

Available on

  • Windows
  • PlayStation
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

H1Z1Tom Clancy's The Division

H1Z1

Average monthly estimated players
MonthEstimated playersChange
September 2026~12.9kUp 3.8%
August 2026~12.4kUp 0.5%
July 2026~12.3k

Tom Clancy's The Division

Average monthly estimated players
MonthEstimated playersChange
September 2026~52.6kUp 0.2%
August 2026~52.5kUp 0.2%
July 2026~52.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

H1Z1
50.2k
Tom Clancy's The Division
427.1kUp 0.4%

Tom Clancy's The Division currently has about 8.5× as many subreddit members as H1Z1 — 427,096 vs 50,152.

Twitch viewers

H1Z1
3.9kUp 4439%
Tom Clancy's The Division
54Down 30%

H1Z1 currently has about 73× as many live Twitch viewers as Tom Clancy's The Division — 3,949 vs 54.

YouTube subscribers

H1Z1
73k
Tom Clancy's The Division

H1Z1 currently has 73,000 YouTube subscribers; no comparable data is tracked for Tom Clancy's The Division.

Steam concurrent players

H1Z1
Tom Clancy's The Division
350Down 36%

Tom Clancy's The Division currently has 350 peak concurrent Steam players; no comparable data is tracked for H1Z1.

How these estimates are made

H1Z1

H1Z1 is estimated to have 230 – 110k players a day. Around 50k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Tom Clancy's The Division

Tom Clancy's The Division is estimated to have 1k – 4k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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