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Head to head

H1Z1 vs The Cycle: Frontier

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2015 · 12 years ago
June 2022 · 4 years ago

Daily players

93 – 44k
5 – 18

Estimated players

12.3k
35.8kDown 4.5%

Available on

  • Windows
  • PlayStation
  • Windows

Player activity

Smoothed estimated players over time.

H1Z1The Cycle: Frontier

H1Z1

Average monthly estimated players
MonthEstimated playersChange
August 2026~12.3k
July 2026~12.3k

The Cycle: Frontier

Average monthly estimated players
MonthEstimated playersChange
August 2026~37.1kUp 0.3%
July 2026~37k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

H1Z1
50.1k
The Cycle: Frontier
17.7k

H1Z1 currently has about 2.8× as many subreddit members as The Cycle: Frontier — 50,110 vs 17,669.

Twitch viewers

H1Z1
45Down 79%
The Cycle: Frontier
384Up 47%

The Cycle: Frontier currently has about 8.5× as many live Twitch viewers as H1Z1 — 384 vs 45.

YouTube subscribers

H1Z1
73k
The Cycle: Frontier
17.3k

H1Z1 currently has about 4.2× as many YouTube subscribers as The Cycle: Frontier — 73,000 vs 17,300.

Steam concurrent players

H1Z1
The Cycle: Frontier
4Up 100%

The Cycle: Frontier currently has 4 peak concurrent Steam players; no comparable data is tracked for H1Z1.

Discord members

H1Z1
The Cycle: Frontier
107.1kDown 0.1%

The Cycle: Frontier currently has 107,141 Discord members; no comparable data is tracked for H1Z1.

How these estimates are made

H1Z1

H1Z1 is estimated to have 93 – 44k players a day. Around 35k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Cycle: Frontier

The Cycle: Frontier is estimated to have 5 – 18 players a day. Around 720k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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