Head to head
H1Z1 vs Stick Fight: The Game
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Windows
- macOS
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
H1Z1
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~14.5k | Up 6.3% |
| September 2026 | ~13.7k | Up 10% |
| August 2026 | ~12.4k | Up 0.5% |
| July 2026 | ~12.3k | — |
Stick Fight: The Game
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~51.7k | Up 0.5% |
| September 2026 | ~51.4k | Up 1.9% |
| August 2026 | ~50.5k | Up 1.9% |
| July 2026 | ~49.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- H1Z1
- 50.4kUp 0.4%
- Stick Fight: The Game
- 5.9kUp 0.2%
H1Z1 currently has about 8.5× as many subreddit members as Stick Fight: The Game — 50,397 vs 5,945.
Twitch viewers
- H1Z1
- 1.7kDown 88%
- Stick Fight: The Game
- 14Down 78%
H1Z1 currently has about 120× as many live Twitch viewers as Stick Fight: The Game — 1,680 vs 14.
YouTube subscribers
- H1Z1
- 72.9kDown 0.1%
- Stick Fight: The Game
- 385kUp 0.8%
Stick Fight: The Game currently has about 5.3× as many YouTube subscribers as H1Z1 — 385,000 vs 72,900.
Steam concurrent players
- H1Z1
- —
- Stick Fight: The Game
- 316Up 11%
Stick Fight: The Game currently has 316 peak concurrent Steam players; no comparable data is tracked for H1Z1.
How these estimates are made
H1Z1
H1Z1 is estimated to have 210 – 98k players a day. Around 49k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Stick Fight: The Game
Stick Fight: The Game is estimated to have 1k – 4k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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