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Head to head

Guild Wars vs World Wide Hack

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2005 · 21 years ago
December 2021 · 5 years ago

Daily players

No population data
No population data

Estimated players

28.6k
221

Available on

  • Windows
  • Browser
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

Guild WarsWorld Wide Hack

Guild Wars

Average monthly estimated players
MonthEstimated playersChange
September 2026~28.5kUp 1.6%
August 2026~28kUp 5.0%
July 2026~26.7k—

World Wide Hack

Average monthly estimated players
MonthEstimated playersChange
September 2026~227
August 2026~227Up 19%
July 2026~191—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Guild Wars
66.7kUp 1.8%
World Wide Hack
—

Guild Wars currently has 66,740 subreddit members; no comparable data is tracked for World Wide Hack.

YouTube subscribers

Guild Wars
219kUp 1.9%
World Wide Hack
55Down 1.8%

Guild Wars currently has about 3982× as many YouTube subscribers as World Wide Hack — 219,000 vs 55.

Steam concurrent players

Guild Wars
—
World Wide Hack
0

World Wide Hack currently has 0 peak concurrent Steam players; no comparable data is tracked for Guild Wars.

Discord members

Guild Wars
—
World Wide Hack
904Down 0.7%

World Wide Hack currently has 904 Discord members; no comparable data is tracked for Guild Wars.

How these estimates are made

Guild Wars

Guild Wars is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

World Wide Hack

World Wide Hack is showing no measurable concurrent players on Steam. Around 3k – 9k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.