Head to head
Guild Wars vs Warhammer: Chaos & Conquest
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Guild Wars
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~28.5k | Up 1.6% |
| August 2026 | ~28k | Up 5.0% |
| July 2026 | ~26.7k | — |
Warhammer: Chaos & Conquest
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~608 | Up 0.7% |
| August 2026 | ~604 | Up 1.3% |
| July 2026 | ~596 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Guild Wars
- 66.7kUp 1.9%
- Warhammer: Chaos & Conquest
- —
Guild Wars currently has 66,712 subreddit members; no comparable data is tracked for Warhammer: Chaos & Conquest.
YouTube subscribers
- Guild Wars
- 219kUp 1.9%
- Warhammer: Chaos & Conquest
- 670Up 0.3%
Guild Wars currently has about 327× as many YouTube subscribers as Warhammer: Chaos & Conquest — 219,000 vs 670.
Steam concurrent players
- Guild Wars
- —
- Warhammer: Chaos & Conquest
- 141Down 7.2%
Warhammer: Chaos & Conquest currently has 141 peak concurrent Steam players; no comparable data is tracked for Guild Wars.
Twitch viewers
- Guild Wars
- —
- Warhammer: Chaos & Conquest
- 0
Warhammer: Chaos & Conquest currently has 0 live Twitch viewers; no comparable data is tracked for Guild Wars.
How these estimates are made
Guild Wars
Guild Wars is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warhammer: Chaos & Conquest
Warhammer: Chaos & Conquest is estimated to have 370 – 1k players a day. Around 33k – 85k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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