Head to head
Guild Wars vs Tree of Savior
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Guild Wars
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~28.5k | Up 1.7% |
| August 2026 | ~28k | Up 5.0% |
| July 2026 | ~26.7k | — |
Tree of Savior
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~8.4k | Up 1.0% |
| August 2026 | ~8.4k | Up 0.2% |
| July 2026 | ~8.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Guild Wars
- 66.8kUp 1.7%
- Tree of Savior
- 30.7k
Guild Wars currently has about 2.2× as many subreddit members as Tree of Savior — 66,801 vs 30,661.
YouTube subscribers
- Guild Wars
- 219kUp 1.4%
- Tree of Savior
- 12.9k
Guild Wars currently has about 17× as many YouTube subscribers as Tree of Savior — 219,000 vs 12,900.
Steam concurrent players
- Guild Wars
- —
- Tree of Savior
- 178Down 16%
Tree of Savior currently has 178 peak concurrent Steam players; no comparable data is tracked for Guild Wars.
Discord members
- Guild Wars
- —
- Tree of Savior
- 6.3kUp 0.8%
Tree of Savior currently has 6,349 Discord members; no comparable data is tracked for Guild Wars.
Twitch viewers
- Guild Wars
- —
- Tree of Savior
- 43Up 59%
Tree of Savior currently has 43 live Twitch viewers; no comparable data is tracked for Guild Wars.
How these estimates are made
Guild Wars
Guild Wars is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Tree of Savior
Tree of Savior is estimated to have 500 – 2k players a day. Around 370k – 940k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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