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Head to head

Guild Wars vs Stardust Exile

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2005 · 21 years ago
November 2024 · 2 years ago

Daily players

No population data
5 – 18

Estimated players

28.6k
36

Available on

  • Windows
  • Windows
  • macOS
  • Linux

Developers

Publishers

Player activity

Smoothed estimated players over time.

Guild WarsStardust Exile

Guild Wars

Average monthly estimated players
MonthEstimated playersChange
September 2026~28.5kUp 1.6%
August 2026~28kUp 5.0%
July 2026~26.7k

Stardust Exile

Average monthly estimated players
MonthEstimated playersChange
September 2026~37Up 2.8%
August 2026~36Up 16%
July 2026~31

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Guild Wars
66.6kUp 1.9%
Stardust Exile

Guild Wars currently has 66,632 subreddit members; no comparable data is tracked for Stardust Exile.

YouTube subscribers

Guild Wars
219kUp 1.9%
Stardust Exile
73

Guild Wars currently has about 3000× as many YouTube subscribers as Stardust Exile — 219,000 vs 73.

Steam concurrent players

Guild Wars
Stardust Exile
0Down 100%

Stardust Exile currently has 0 peak concurrent Steam players; no comparable data is tracked for Guild Wars.

Discord members

Guild Wars
Stardust Exile
84Up 1.2%

Stardust Exile currently has 84 Discord members; no comparable data is tracked for Guild Wars.

How these estimates are made

Guild Wars

Guild Wars is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Stardust Exile

Stardust Exile is estimated to have 5 – 18 players a day. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.