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Head to head

Guild Wars vs Stalzone

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2005 · 21 years ago
December 2022 · 4 years ago

Daily players

No population data
43k – 150k

Estimated players

28k
35.2kDown 8.5%

Available on

  • Windows
  • Windows

Developers

Publishers

Player activity

Smoothed estimated players over time.

Guild WarsStalzone

Guild Wars

Average monthly estimated players
MonthEstimated playersChange
August 2026~28kUp 4.8%
July 2026~26.7k

Stalzone

Average monthly estimated players
MonthEstimated playersChange
August 2026~36.1kUp 82%
July 2026~19.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Guild Wars
65.2kUp 0.3%
Stalzone
2.8kUp 7.0%

Guild Wars currently has about 24× as many subreddit members as Stalzone — 65,207 vs 2,751.

YouTube subscribers

Guild Wars
215k
Stalzone
3.2kUp 1.9%

Guild Wars currently has about 67× as many YouTube subscribers as Stalzone — 215,000 vs 3,190.

Steam concurrent players

Guild Wars
Stalzone
8.1kDown 57%

Stalzone currently has 8,072 peak concurrent Steam players; no comparable data is tracked for Guild Wars.

Discord members

Guild Wars
Stalzone
54.5kUp 1.9%

Stalzone currently has 54,458 Discord members; no comparable data is tracked for Guild Wars.

Twitch viewers

Guild Wars
Stalzone
358Down 88%

Stalzone currently has 358 live Twitch viewers; no comparable data is tracked for Guild Wars.

How these estimates are made

Guild Wars

Guild Wars is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Stalzone

Stalzone is estimated to have 43k – 150k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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