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Head to head

Guild Wars vs Rappelz

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2005 · 21 years ago
November 2006 · 20 years ago

Daily players

No population data
25 – 88

Estimated players

28.1k
2.7kDown 2.1%

Available on

  • Windows
  • Windows

Publishers

Player activity

Smoothed estimated players over time.

Guild WarsRappelz

Guild Wars

Average monthly estimated players
MonthEstimated playersChange
August 2026~28kUp 4.9%
July 2026~26.7k

Rappelz

Average monthly estimated players
MonthEstimated playersChange
August 2026~2.8kUp 17%
July 2026~2.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Guild Wars
65.6kUp 1.5%
Rappelz
325Up 0.3%

Guild Wars currently has about 202× as many subreddit members as Rappelz — 65,573 vs 325.

YouTube subscribers

Guild Wars
215kUp 0.9%
Rappelz
2.2kUp 0.4%

Guild Wars currently has about 96× as many YouTube subscribers as Rappelz — 215,000 vs 2,240.

Steam concurrent players

Guild Wars
Rappelz
9Down 18%

Rappelz currently has 9 peak concurrent Steam players; no comparable data is tracked for Guild Wars.

Discord members

Guild Wars
Rappelz
10.6kUp 0.7%

Rappelz currently has 10,632 Discord members; no comparable data is tracked for Guild Wars.

Twitch viewers

Guild Wars
Rappelz
4

Rappelz currently has 4 live Twitch viewers; no comparable data is tracked for Guild Wars.

How these estimates are made

Guild Wars

Guild Wars is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rappelz

Rappelz is estimated to have 25 – 88 players a day. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.