Head to head
Guild Wars vs Hill Cliff Horse: Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Guild Wars
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~28.4k | Up 1.3% |
| August 2026 | ~28k | Up 5.0% |
| July 2026 | ~26.7k | — |
Hill Cliff Horse: Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~42 | |
| August 2026 | ~42 | |
| July 2026 | ~42 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Guild Wars
- 66.2kUp 1.7%
- Hill Cliff Horse: Online
- —
Guild Wars currently has 66,189 subreddit members; no comparable data is tracked for Hill Cliff Horse: Online.
YouTube subscribers
- Guild Wars
- 219kUp 1.9%
- Hill Cliff Horse: Online
- —
Guild Wars currently has 219,000 YouTube subscribers; no comparable data is tracked for Hill Cliff Horse: Online.
How these estimates are made
Guild Wars
Guild Wars is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Hill Cliff Horse: Online
Hill Cliff Horse: Online is estimated to have 14 – 6k players a day. Around 5k – 530k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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