Head to head
Guild Wars: Reforged vs Heroes War: Counterattack
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
Perspectives
Player activity
Smoothed estimated players over time.
Guild Wars: Reforged
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~39k | Up 2.4% |
| July 2026 | ~38.1k | — |
Heroes War: Counterattack
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~193 | |
| July 2026 | ~193 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Guild Wars: Reforged
- 494Down 34%
- Heroes War: Counterattack
- —
Guild Wars: Reforged currently has 494 peak concurrent Steam players; no comparable data is tracked for Heroes War: Counterattack.
Discord members
- Guild Wars: Reforged
- 53.9kUp 4.5%
- Heroes War: Counterattack
- 909Down 0.1%
Guild Wars: Reforged currently has about 59× as many Discord members as Heroes War: Counterattack — 53,949 vs 909.
Twitch viewers
- Guild Wars: Reforged
- 54Down 66%
- Heroes War: Counterattack
- —
Guild Wars: Reforged currently has 54 live Twitch viewers; no comparable data is tracked for Heroes War: Counterattack.
YouTube subscribers
- Guild Wars: Reforged
- 215k
- Heroes War: Counterattack
- —
Guild Wars: Reforged currently has 215,000 YouTube subscribers; no comparable data is tracked for Heroes War: Counterattack.
How these estimates are made
Guild Wars: Reforged
Guild Wars: Reforged is estimated to have 2k – 6k players a day. Around 79k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Heroes War: Counterattack
Heroes War: Counterattack is estimated to have 1 – 320 players a day. Around 670 – 71k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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