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Head to head

Guild Wars 2 vs Ryzom

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2012 · 14 years ago
September 2004 · 22 years ago

Daily players

15k – 54k
23 – 79

Estimated players

86.3kDown 1.4%
204Down 4.2%

Available on

  • Windows
  • macOS
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

Guild Wars 2Ryzom

Guild Wars 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~86.1kUp 0.7%
August 2026~85.5kUp 14%
July 2026~75.2k

Ryzom

Average monthly estimated players
MonthEstimated playersChange
September 2026~204Up 0.5%
August 2026~203Up 0.5%
July 2026~202

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Guild Wars 2
6.4kUp 16%
Ryzom
9

Guild Wars 2 currently has about 713× as many peak concurrent Steam players as Ryzom — 6,420 vs 9.

Discord members

Guild Wars 2
47.8k
Ryzom
413Down 0.7%

Guild Wars 2 currently has about 116× as many Discord members as Ryzom — 47,767 vs 413.

Reddit members

Guild Wars 2
427.5kUp 0.5%
Ryzom

Guild Wars 2 currently has 427,515 subreddit members; no comparable data is tracked for Ryzom.

Twitch viewers

Guild Wars 2
1.6kDown 5.7%
Ryzom
0

Guild Wars 2 currently has 1,644 live Twitch viewers, while Ryzom has 0.

YouTube subscribers

Guild Wars 2
219kUp 1.9%
Ryzom
347Up 1.2%

Guild Wars 2 currently has about 631× as many YouTube subscribers as Ryzom — 219,000 vs 347.

How these estimates are made

Guild Wars 2

Guild Wars 2 is estimated to have 15k – 54k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Ryzom

Ryzom is estimated to have 23 – 79 players a day. Around 17k – 43k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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