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Head to head

Guild Wars 2 vs Relow

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2012 · 14 years ago
February 2020 · 7 years ago

Daily players

13k – 47k
No population data

Estimated players

86.1kDown 1.1%
102Down 2.3%

Available on

  • Windows
  • macOS
  • Windows

Player activity

Smoothed estimated players over time.

Guild Wars 2Relow

Guild Wars 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~86.1kUp 0.7%
August 2026~85.5kUp 14%
July 2026~75.2k

Relow

Average monthly estimated players
MonthEstimated playersChange
September 2026~104
August 2026~104Up 17%
July 2026~89

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Guild Wars 2
4.2kDown 20%
Relow
0

Guild Wars 2 currently has 4,236 peak concurrent Steam players, while Relow has 0.

Discord members

Guild Wars 2
47.8k
Relow
292Down 0.3%

Guild Wars 2 currently has about 164× as many Discord members as Relow — 47,769 vs 292.

Reddit members

Guild Wars 2
427.4kUp 0.5%
Relow
93

Guild Wars 2 currently has about 4596× as many subreddit members as Relow — 427,434 vs 93.

Twitch viewers

Guild Wars 2
601Down 76%
Relow

Guild Wars 2 currently has 601 live Twitch viewers; no comparable data is tracked for Relow.

YouTube subscribers

Guild Wars 2
219kUp 1.9%
Relow
211

Guild Wars 2 currently has about 1038× as many YouTube subscribers as Relow — 219,000 vs 211.

How these estimates are made

Guild Wars 2

Guild Wars 2 is estimated to have 13k – 47k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Relow

Relow is showing no measurable concurrent players on Steam. Around 3k – 9k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.