Head to head
Guild Wars 2 vs Pax Dei
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
Player activity
Smoothed estimated players over time.
Guild Wars 2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~86.2k | |
| September 2026 | ~86.2k | Up 0.9% |
| August 2026 | ~85.5k | Up 14% |
| July 2026 | ~75.2k | — |
Pax Dei
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~23.7k | |
| September 2026 | ~23.6k | Up 0.3% |
| August 2026 | ~23.6k | Up 17% |
| July 2026 | ~20.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Guild Wars 2
- 4.4kDown 6.5%
- Pax Dei
- 1.2kUp 52%
Guild Wars 2 currently has about 3.7× as many peak concurrent Steam players as Pax Dei — 4,370 vs 1,176.
Discord members
- Guild Wars 2
- 47.5kDown 0.4%
- Pax Dei
- 61.9kDown 1.3%
Pax Dei currently has about 1.3× as many Discord members as Guild Wars 2 — 61,855 vs 47,508.
Reddit members
- Guild Wars 2
- 429.9kUp 0.4%
- Pax Dei
- 10.3kUp 0.4%
Guild Wars 2 currently has about 42× as many subreddit members as Pax Dei — 429,888 vs 10,296.
Twitch viewers
- Guild Wars 2
- 427Down 75%
- Pax Dei
- 20Down 60%
Guild Wars 2 currently has about 21× as many live Twitch viewers as Pax Dei — 427 vs 20.
YouTube subscribers
- Guild Wars 2
- 219k
- Pax Dei
- 14.7k
Guild Wars 2 currently has about 15× as many YouTube subscribers as Pax Dei — 219,000 vs 14,700.
How these estimates are made
Guild Wars 2
Guild Wars 2 is estimated to have 11k – 39k players a day. Around 510k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pax Dei
Pax Dei is estimated to have 3k – 10k players a day. Around 220k – 570k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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