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Head to head

Guild Wars 2 vs OGame

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2012 · 14 years ago
October 2002 · 24 years ago

Daily players

15k – 54k
14 – 7k

Estimated players

87.5kUp 1.7%
6.9kUp 7.0%

Available on

  • Windows
  • macOS
  • Browser

Player activity

Smoothed estimated players over time.

Guild Wars 2OGame

Guild Wars 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~86.5kUp 1.2%
August 2026~85.5kUp 14%
July 2026~75.2k

OGame

Average monthly estimated players
MonthEstimated playersChange
September 2026~6.8kUp 4.3%
August 2026~6.6kUp 17%
July 2026~5.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Guild Wars 2
5.1kDown 19%
OGame

Guild Wars 2 currently has 5,065 peak concurrent Steam players; no comparable data is tracked for OGame.

Discord members

Guild Wars 2
47.8kUp 0.1%
OGame
23.4kUp 0.5%

Guild Wars 2 currently has about 2× as many Discord members as OGame — 47,762 vs 23,435.

Reddit members

Guild Wars 2
427.2kUp 0.5%
OGame

Guild Wars 2 currently has 427,223 subreddit members; no comparable data is tracked for OGame.

Twitch viewers

Guild Wars 2
1.5kUp 34%
OGame
0

Guild Wars 2 currently has 1,512 live Twitch viewers, while OGame has 0.

YouTube subscribers

Guild Wars 2
218kUp 1.4%
OGame
11.2k

Guild Wars 2 currently has about 19× as many YouTube subscribers as OGame — 218,000 vs 11,200.

How these estimates are made

Guild Wars 2

Guild Wars 2 is estimated to have 15k – 54k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

OGame

OGame is estimated to have 14 – 7k players a day. Around 7k – 720k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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