Head to head
Guild Wars 2 vs Lies of Astaroth
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Xbox
- Windows
Player activity
Smoothed estimated players over time.
Guild Wars 2
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~85.2k | Up 13% |
| July 2026 | ~75.2k | — |
Lies of Astaroth
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~6 | Up 20% |
| July 2026 | ~5 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Guild Wars 2
- 4.6kDown 20%
- Lies of Astaroth
- 2Up 100%
Guild Wars 2 currently has about 2300× as many peak concurrent Steam players as Lies of Astaroth — 4,600 vs 2.
Discord members
- Guild Wars 2
- 47.7kUp 0.5%
- Lies of Astaroth
- —
Guild Wars 2 currently has 47,735 Discord members; no comparable data is tracked for Lies of Astaroth.
Reddit members
- Guild Wars 2
- 426.3kUp 0.5%
- Lies of Astaroth
- —
Guild Wars 2 currently has 426,279 subreddit members; no comparable data is tracked for Lies of Astaroth.
Twitch viewers
- Guild Wars 2
- 909Down 47%
- Lies of Astaroth
- —
Guild Wars 2 currently has 909 live Twitch viewers; no comparable data is tracked for Lies of Astaroth.
YouTube subscribers
- Guild Wars 2
- 215kUp 0.9%
- Lies of Astaroth
- —
Guild Wars 2 currently has 215,000 YouTube subscribers; no comparable data is tracked for Lies of Astaroth.
How these estimates are made
Guild Wars 2
Guild Wars 2 is estimated to have 13k – 46k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Lies of Astaroth
Lies of Astaroth is estimated to have 5 – 18 players a day. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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