Head to head
Guild Wars 2 vs Legends of Venari
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Browser
Player activity
Smoothed estimated players over time.
Guild Wars 2
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~86.2k | Up 0.9% |
| August 2026 | ~85.5k | Up 14% |
| July 2026 | ~75.2k | — |
Legends of Venari
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~155 | |
| August 2026 | ~155 | Up 13% |
| July 2026 | ~137 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Guild Wars 2
- 4.2kDown 40%
- Legends of Venari
- —
Guild Wars 2 currently has 4,167 peak concurrent Steam players; no comparable data is tracked for Legends of Venari.
Discord members
- Guild Wars 2
- 47.7kDown 0.2%
- Legends of Venari
- 119Up 6.3%
Guild Wars 2 currently has about 401× as many Discord members as Legends of Venari — 47,671 vs 119.
Reddit members
- Guild Wars 2
- 428.4kUp 0.5%
- Legends of Venari
- 78
Guild Wars 2 currently has about 5493× as many subreddit members as Legends of Venari — 428,416 vs 78.
Twitch viewers
- Guild Wars 2
- 584Down 63%
- Legends of Venari
- 0
Guild Wars 2 currently has 584 live Twitch viewers, while Legends of Venari has 0.
YouTube subscribers
- Guild Wars 2
- 219kUp 1.4%
- Legends of Venari
- 1.2k
Guild Wars 2 currently has about 178× as many YouTube subscribers as Legends of Venari — 219,000 vs 1,230.
How these estimates are made
Guild Wars 2
Guild Wars 2 is estimated to have 15k – 52k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Legends of Venari
Legends of Venari is estimated to have 0 – 190 players a day. Around 530 – 58k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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