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Head to head

Guild Wars 2 vs Koyotl

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2012 · 14 years ago
December 2011 · 15 years ago

Daily players

12k – 42k
1 – 520

Estimated players

84.7kDown 0.4%
10Up 2.0%

Available on

  • Windows
  • macOS
  • Browser

Player activity

Smoothed estimated players over time.

Guild Wars 2Koyotl

Guild Wars 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~86.1kUp 0.7%
August 2026~85.5kUp 14%
July 2026~75.2k

Koyotl

Average monthly estimated players
MonthEstimated playersChange
September 2026~10
August 2026~10
July 2026~10

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Guild Wars 2
4kDown 30%
Koyotl

Guild Wars 2 currently has 3,997 peak concurrent Steam players; no comparable data is tracked for Koyotl.

Discord members

Guild Wars 2
47.8k
Koyotl

Guild Wars 2 currently has 47,779 Discord members; no comparable data is tracked for Koyotl.

Reddit members

Guild Wars 2
427.3kUp 0.5%
Koyotl
100Up 2.0%

Guild Wars 2 currently has about 4273× as many subreddit members as Koyotl — 427,320 vs 100.

Twitch viewers

Guild Wars 2
818Down 73%
Koyotl

Guild Wars 2 currently has 818 live Twitch viewers; no comparable data is tracked for Koyotl.

YouTube subscribers

Guild Wars 2
219kUp 1.9%
Koyotl

Guild Wars 2 currently has 219,000 YouTube subscribers; no comparable data is tracked for Koyotl.

How these estimates are made

Guild Wars 2

Guild Wars 2 is estimated to have 12k – 42k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Koyotl

Koyotl is estimated to have 1 – 520 players a day. Around 2k – 170k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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