Head to head
Guardians of Middle-earth vs Warface: Clutch
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Guardians of Middle-earth
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~143 | Up 0.7% |
| July 2026 | ~142 | — |
Warface: Clutch
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~26.1k | Up 11% |
| July 2026 | ~23.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Guardians of Middle-earth
- 1Down 50%
- Warface: Clutch
- 11Up 38%
Warface: Clutch currently has about 11× as many peak concurrent Steam players as Guardians of Middle-earth — 11 vs 1.
Discord members
- Guardians of Middle-earth
- —
- Warface: Clutch
- 34.3kDown 1.0%
Warface: Clutch currently has 34,294 Discord members; no comparable data is tracked for Guardians of Middle-earth.
Twitch viewers
- Guardians of Middle-earth
- —
- Warface: Clutch
- 12Up 200%
Warface: Clutch currently has 12 live Twitch viewers; no comparable data is tracked for Guardians of Middle-earth.
YouTube subscribers
- Guardians of Middle-earth
- —
- Warface: Clutch
- 99.7kDown 0.1%
Warface: Clutch currently has 99,700 YouTube subscribers; no comparable data is tracked for Guardians of Middle-earth.
How these estimates are made
Guardians of Middle-earth
Guardians of Middle-earth is estimated to have 5 – 18 players a day. Around 38k – 97k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warface: Clutch
Warface: Clutch is estimated to have 18 – 62 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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