Head to head
GodsWar Online vs World of Tanks
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
GodsWar Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | — | — |
| August 2026 | — | — |
| July 2026 | — | — |
World of Tanks
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~169.8k | Up 4.1% |
| August 2026 | ~163.1k | Up 16% |
| July 2026 | ~140.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- GodsWar Online
- 1
- World of Tanks
- 4.8kDown 80%
World of Tanks currently has about 4809× as many live Twitch viewers as GodsWar Online — 4,809 vs 1.
Steam concurrent players
- GodsWar Online
- —
- World of Tanks
- 2.6kDown 72%
World of Tanks currently has 2,599 peak concurrent Steam players; no comparable data is tracked for GodsWar Online.
Discord members
- GodsWar Online
- —
- World of Tanks
- 293.5kUp 0.4%
World of Tanks currently has 293,541 Discord members; no comparable data is tracked for GodsWar Online.
Reddit members
- GodsWar Online
- —
- World of Tanks
- 186kUp 0.6%
World of Tanks currently has 185,981 subreddit members; no comparable data is tracked for GodsWar Online.
YouTube subscribers
- GodsWar Online
- —
- World of Tanks
- 557kUp 0.4%
World of Tanks currently has 557,000 YouTube subscribers; no comparable data is tracked for GodsWar Online.
How these estimates are made
GodsWar Online
GodsWar Online is estimated to have 6 – 3k players a day. Around 8k – 740k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
World of Tanks
World of Tanks is estimated to have 24k – 84k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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