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Head to head

Goblin.Life vs Metin2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2021 · 6 years ago
December 2006 · 20 years ago

Daily players

No population data
5 – 18

Estimated players

—
37.6kDown 6.6%

Available on

  • Windows
  • Windows

Perspectives

—

Player activity

Smoothed estimated players over time.

Goblin.LifeMetin2

Goblin.Life

Average monthly estimated players
MonthEstimated playersChange
October 2026——
September 2026——
August 2026——
July 2026——

Metin2

Average monthly estimated players
MonthEstimated playersChange
October 2026~40.3kUp 3.8%
September 2026~38.8kUp 1.7%
August 2026~38.2kUp 20%
July 2026~31.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Goblin.Life
—
Metin2
1Down 75%

Metin2 currently has 1 peak concurrent Steam players; no comparable data is tracked for Goblin.Life.

Discord members

Goblin.Life
—
Metin2
148.5kUp 1.1%

Metin2 currently has 148,519 Discord members; no comparable data is tracked for Goblin.Life.

Reddit members

Goblin.Life
—
Metin2
9.8kUp 4.1%

Metin2 currently has 9,835 subreddit members; no comparable data is tracked for Goblin.Life.

Twitch viewers

Goblin.Life
—
Metin2
672Down 57%

Metin2 currently has 672 live Twitch viewers; no comparable data is tracked for Goblin.Life.

YouTube subscribers

Goblin.Life
—
Metin2
22.8kUp 0.4%

Metin2 currently has 22,800 YouTube subscribers; no comparable data is tracked for Goblin.Life.

How these estimates are made

Goblin.Life

Goblin.Life is showing no measurable concurrent players on Steam. Around 100 – 260 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Metin2

Metin2 is estimated to have 5 – 18 players a day. Around 270k – 690k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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