Head to head
GoBattle.io vs Lords Mobile
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Android
- iOS
- Windows
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
GoBattle.io
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~759 | Up 1.1% |
| September 2026 | ~751 | Up 2.3% |
| August 2026 | ~734 | Up 21% |
| July 2026 | ~606 | — |
Lords Mobile
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~83.5k | |
| September 2026 | ~83.5k | Up 0.3% |
| August 2026 | ~83.2k | Up 0.5% |
| July 2026 | ~82.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- GoBattle.io
- 3.5kUp 1.9%
- Lords Mobile
- 268.8kDown 0.2%
Lords Mobile currently has about 76× as many Discord members as GoBattle.io — 268,770 vs 3,530.
Steam concurrent players
- GoBattle.io
- —
- Lords Mobile
- 1.1k
Lords Mobile currently has 1,127 peak concurrent Steam players; no comparable data is tracked for GoBattle.io.
Reddit members
- GoBattle.io
- —
- Lords Mobile
- 25kUp 0.5%
Lords Mobile currently has 24,984 subreddit members; no comparable data is tracked for GoBattle.io.
Twitch viewers
- GoBattle.io
- —
- Lords Mobile
- 1Down 75%
Lords Mobile currently has 1 live Twitch viewers; no comparable data is tracked for GoBattle.io.
YouTube subscribers
- GoBattle.io
- —
- Lords Mobile
- 168k
Lords Mobile currently has 168,000 YouTube subscribers; no comparable data is tracked for GoBattle.io.
How these estimates are made
GoBattle.io
GoBattle.io is estimated to have 3 – 2k players a day. Around 2k – 230k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Lords Mobile
Lords Mobile is estimated to have 3k – 10k players a day. Around 130k – 330k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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