Head to head
Gloria Victis vs Viking Rise
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Gloria Victis
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.4k | Down 5.8% |
| August 2026 | ~2.5k | Down 7.4% |
| July 2026 | ~2.7k | — |
Viking Rise
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~69.2k | Up 0.4% |
| August 2026 | ~68.9k | Up 15% |
| July 2026 | ~59.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Gloria Victis
- 350Down 56%
- Viking Rise
- 599Down 19%
Viking Rise currently has about 1.7× as many peak concurrent Steam players as Gloria Victis — 599 vs 350.
Reddit members
- Gloria Victis
- 4kUp 0.6%
- Viking Rise
- —
Gloria Victis currently has 4,029 subreddit members; no comparable data is tracked for Viking Rise.
Twitch viewers
- Gloria Victis
- 13Up 63%
- Viking Rise
- 85Up 1317%
Viking Rise currently has about 6.5× as many live Twitch viewers as Gloria Victis — 85 vs 13.
YouTube subscribers
- Gloria Victis
- 5kUp 0.6%
- Viking Rise
- 113kUp 1.8%
Viking Rise currently has about 23× as many YouTube subscribers as Gloria Victis — 113,000 vs 5,020.
Discord members
- Gloria Victis
- —
- Viking Rise
- 263.1k
Viking Rise currently has 263,115 Discord members; no comparable data is tracked for Gloria Victis.
How these estimates are made
Gloria Victis
Gloria Victis is estimated to have 1k – 5k players a day. Around 230k – 600k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Viking Rise
Viking Rise is estimated to have 2k – 8k players a day. Around 28k – 71k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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Dec 2006December 2006


