Head to head
Gladiatus vs The Seven Deadly Sins: Origin
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Android
- iOS
- PlayStation
Player activity
Smoothed estimated players over time.
Gladiatus
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | — | — |
| September 2026 | — | — |
| August 2026 | — | — |
The Seven Deadly Sins: Origin
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~38.4k | Down 6.0% |
| September 2026 | ~40.9k | Down 1.1% |
| August 2026 | ~41.3k | Up 18% |
| July 2026 | ~35k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Gladiatus
- —
- The Seven Deadly Sins: Origin
- 1.3kDown 68%
The Seven Deadly Sins: Origin currently has 1,323 peak concurrent Steam players; no comparable data is tracked for Gladiatus.
Discord members
- Gladiatus
- —
- The Seven Deadly Sins: Origin
- 114.3kDown 1.6%
The Seven Deadly Sins: Origin currently has 114,316 Discord members; no comparable data is tracked for Gladiatus.
Reddit members
- Gladiatus
- —
- The Seven Deadly Sins: Origin
- 15.5kUp 2.1%
The Seven Deadly Sins: Origin currently has 15,479 subreddit members; no comparable data is tracked for Gladiatus.
Twitch viewers
- Gladiatus
- —
- The Seven Deadly Sins: Origin
- 77Down 78%
The Seven Deadly Sins: Origin currently has 77 live Twitch viewers; no comparable data is tracked for Gladiatus.
YouTube subscribers
- Gladiatus
- —
- The Seven Deadly Sins: Origin
- 33.6kUp 0.6%
The Seven Deadly Sins: Origin currently has 33,600 YouTube subscribers; no comparable data is tracked for Gladiatus.
How these estimates are made
Gladiatus
Not enough data collected to estimate this game yet.
The Seven Deadly Sins: Origin
The Seven Deadly Sins: Origin is estimated to have 6k – 20k players a day. Around 300k – 760k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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