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Head to head

Gemstone IV vs Trove

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 1998 · 28 years ago
July 2015 · 11 years ago

Daily players

7 – 3k
2k – 6k

Estimated players

108
33.5kUp 3.8%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Player activity

Smoothed estimated players over time.

Gemstone IVTrove

Gemstone IV

Average monthly estimated players
MonthEstimated playersChange
October 2026~108Up 0.9%
September 2026~107Up 0.9%
August 2026~106
July 2026~106—

Trove

Average monthly estimated players
MonthEstimated playersChange
October 2026~32.9kUp 1.4%
September 2026~32.4kUp 0.4%
August 2026~32.3kUp 1.5%
July 2026~31.8k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Gemstone IV
1.1kUp 0.7%
Trove
49.4kUp 0.2%

Trove currently has about 46× as many subreddit members as Gemstone IV — 49,368 vs 1,075.

Twitch viewers

Gemstone IV
0
Trove
18Up 100%

Gemstone IV currently has 0 live Twitch viewers, while Trove has 18.

Steam concurrent players

Gemstone IV
—
Trove
451Down 28%

Trove currently has 451 peak concurrent Steam players; no comparable data is tracked for Gemstone IV.

Discord members

Gemstone IV
—
Trove
40.2kDown 0.6%

Trove currently has 40,183 Discord members; no comparable data is tracked for Gemstone IV.

YouTube subscribers

Gemstone IV
—
Trove
66.7kUp 5.0%

Trove currently has 66,700 YouTube subscribers; no comparable data is tracked for Gemstone IV.

How these estimates are made

Gemstone IV

Gemstone IV is estimated to have 7 – 3k players a day. Around 6k – 590k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Trove

Trove is estimated to have 2k – 6k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.