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Head to head

FuriusAO vs Palworld

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2005 · 21 years ago
July 2026 · 4 months ago

Daily players

6 – 3k
93k – 330k

Estimated players

1.3kUp 0.3%
324.1kUp 0.6%

Available on

  • Windows
  • Android
  • Windows
  • Xbox
  • macOS
  • PlayStation

Player activity

Smoothed estimated players over time.

FuriusAOPalworld

FuriusAO

Average monthly estimated players
MonthEstimated playersChange
October 2026~1.3kDown 2.3%
September 2026~1.3kDown 6.2%
August 2026~1.4kDown 5.6%
July 2026~1.5k—

Palworld

Average monthly estimated players
MonthEstimated playersChange
October 2026~331.3kDown 5.9%
September 2026~352kDown 21%
August 2026~446.2kDown 7.6%
July 2026~483.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

FuriusAO
5.5kDown 0.8%
Palworld
312.8kDown 1.1%

Palworld currently has about 57× as many Discord members as FuriusAO — 312,820 vs 5,535.

Twitch viewers

FuriusAO
0
Palworld
341Down 79%

FuriusAO currently has 0 live Twitch viewers, while Palworld has 341.

Steam concurrent players

FuriusAO
—
Palworld
37.3kDown 26%

Palworld currently has 37,276 peak concurrent Steam players; no comparable data is tracked for FuriusAO.

Reddit members

FuriusAO
—
Palworld
907.8kUp 0.6%

Palworld currently has 907,836 subreddit members; no comparable data is tracked for FuriusAO.

YouTube subscribers

FuriusAO
—
Palworld
614k

Palworld currently has 614,000 YouTube subscribers; no comparable data is tracked for FuriusAO.

How these estimates are made

FuriusAO

FuriusAO is estimated to have 6 – 3k players a day. Around 4k – 350k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Palworld

Palworld is estimated to have 93k – 330k players a day. Around 6m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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