

FuriusAO
December 2005 (20 years ago)
From the beginning of the game, each character has a race that determines their physical form and a class that determines what they excel at in the game. Throughout the game, each player's character learns skills that will determine how successful (or not) they will be in their craft. The first two attributes (race and class) are chosen by the player when creating his character. The skill attribute depends mainly on the experience during the game and is deeply influenced by the way of playing and the preferences of each player.The action takes place in a virtual fictional world where the role of a character that interacts with other characters is adopted, whether they are controlled by other players or non-player characters. All interactions take place in a fantastic environment like in a traditional role-playing game. You can chat with other characters on screen, and through interactions trade, negotiate, make friends or other activities. We are waiting for you at Furius AO!
Estimated Daily Players
We estimate that FuriusAO has currently around 300 players daily.
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Month | Social Score | Change |
---|---|---|
August 2025 | ~756 | 16.0% |
July 2025 | ~900 | 80.4% |
February 2025 | ~499 | 3.5% |
January 2025 | ~482 | 5.2% |
December 2024 | ~458 |
FuriusAO is a small, long-running Argentine online RPG inspired by Argentum Online. It launched in 2005 and has persisted mostly with a local, niche community. Given its age, independent development, modest social presence, and genre, it's likely to have a small yet dedicated player base, probably in the hundreds daily.
The action takes place in a virtual fictional world where the role of a character that interacts with other characters is adopted, whether they are controlled by other players or non-player characters. All interactions take place in a fantastic environment like in a traditional role-playing game. You can chat with other characters on screen, and through interactions trade, negotiate, make friends or other activities.
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