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Head to head

Furious Drivers vs Trove

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2020 · 7 years ago
July 2015 · 11 years ago

Daily players

No population data
3k – 10k

Estimated players

32.4kUp 0.9%

Available on

  • Windows
  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Furious DriversTrove

Furious Drivers

Average monthly estimated players
MonthEstimated playersChange
August 2026
July 2026

Trove

Average monthly estimated players
MonthEstimated playersChange
August 2026~32.2kUp 1.4%
July 2026~31.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Furious Drivers
Trove
1.1kUp 17%

Trove currently has 1,118 peak concurrent Steam players; no comparable data is tracked for Furious Drivers.

Discord members

Furious Drivers
Trove
40.3k

Trove currently has 40,302 Discord members; no comparable data is tracked for Furious Drivers.

Reddit members

Furious Drivers
Trove
49.1k

Trove currently has 49,103 subreddit members; no comparable data is tracked for Furious Drivers.

Twitch viewers

Furious Drivers
Trove
17Down 26%

Trove currently has 17 live Twitch viewers; no comparable data is tracked for Furious Drivers.

YouTube subscribers

Furious Drivers
Trove
56.3kUp 8.5%

Trove currently has 56,300 YouTube subscribers; no comparable data is tracked for Furious Drivers.

How these estimates are made

Furious Drivers

Furious Drivers is showing no measurable concurrent players on Steam. Around 50 – 130 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Trove

Trove is estimated to have 3k – 10k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.