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Head to head

Frontier Wars: Online vs Warface

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
October 2013 · 13 years ago

Daily players

No population data
1k – 4k

Estimated players

150Up 0.4%
181.5kDown 1.0%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Frontier Wars: OnlineWarface

Frontier Wars: Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~150Up 2.0%
July 2026~147

Warface

Average monthly estimated players
MonthEstimated playersChange
August 2026~182.5kUp 0.3%
July 2026~181.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Frontier Wars: Online
46Up 2.2%
Warface
337.6k

Warface currently has about 7339× as many Discord members as Frontier Wars: Online — 337,611 vs 46.

YouTube subscribers

Frontier Wars: Online
1.4k
Warface
1.1m

Warface currently has about 824× as many YouTube subscribers as Frontier Wars: Online — 1,120,000 vs 1,360.

Steam concurrent players

Frontier Wars: Online
Warface
381Down 4.5%

Warface currently has 381 peak concurrent Steam players; no comparable data is tracked for Frontier Wars: Online.

Twitch viewers

Frontier Wars: Online
Warface
96Up 109%

Warface currently has 96 live Twitch viewers; no comparable data is tracked for Frontier Wars: Online.

How these estimates are made

Frontier Wars: Online

Frontier Wars: Online is estimated to have 0 – 190 players a day. Around 450 – 51k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warface

Warface is estimated to have 1k – 4k players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.