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Head to head

FreeStyle Street Basketball vs PlanetSide 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2007 · 19 years ago
November 2012 · 14 years ago

Daily players

66 – 31k
1k – 4k

Estimated players

9Up 10%
26.7k

Available on

  • Windows
  • Windows
  • PlayStation

Player activity

Smoothed estimated players over time.

FreeStyle Street BasketballPlanetSide 2

FreeStyle Street Basketball

Average monthly estimated players
MonthEstimated playersChange
August 2026~7Up 17%
July 2026~6

PlanetSide 2

Average monthly estimated players
MonthEstimated playersChange
August 2026~26.7kUp 12%
July 2026~23.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

FreeStyle Street Basketball
12Down 68%
PlanetSide 2
15Down 56%

PlanetSide 2 currently has about 1.3× as many live Twitch viewers as FreeStyle Street Basketball — 15 vs 12.

Steam concurrent players

FreeStyle Street Basketball
PlanetSide 2
323Down 33%

PlanetSide 2 currently has 323 peak concurrent Steam players; no comparable data is tracked for FreeStyle Street Basketball.

Reddit members

FreeStyle Street Basketball
PlanetSide 2
91.4k

PlanetSide 2 currently has 91,405 subreddit members; no comparable data is tracked for FreeStyle Street Basketball.

YouTube subscribers

FreeStyle Street Basketball
PlanetSide 2
98.5k

PlanetSide 2 currently has 98,500 YouTube subscribers; no comparable data is tracked for FreeStyle Street Basketball.

How these estimates are made

FreeStyle Street Basketball

FreeStyle Street Basketball is estimated to have 66 – 31k players a day. Around 26k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

PlanetSide 2

PlanetSide 2 is estimated to have 1k – 4k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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