Head to head
Foxhole vs PlanetSide 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
Categories
Player activity
Smoothed estimated players over time.
Foxhole
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~97.7k | Up 1.7% |
| September 2026 | ~96.1k | |
| August 2026 | ~96k | Up 18% |
| July 2026 | ~81.4k | — |
PlanetSide 2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~26.8k | |
| September 2026 | ~26.8k | |
| August 2026 | ~26.7k | Up 12% |
| July 2026 | ~23.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Foxhole
- 2.1kDown 7.2%
- PlanetSide 2
- 185Down 63%
Foxhole currently has about 11× as many peak concurrent Steam players as PlanetSide 2 — 2,074 vs 185.
Discord members
- Foxhole
- 264.5k
- PlanetSide 2
- —
Foxhole currently has 264,514 Discord members; no comparable data is tracked for PlanetSide 2.
Reddit members
- Foxhole
- 110.1kUp 0.5%
- PlanetSide 2
- 91.8kUp 0.2%
Foxhole currently has about 1.2× as many subreddit members as PlanetSide 2 — 110,102 vs 91,808.
Twitch viewers
- Foxhole
- 55Down 58%
- PlanetSide 2
- 11Down 80%
Foxhole currently has about 5× as many live Twitch viewers as PlanetSide 2 — 55 vs 11.
YouTube subscribers
- Foxhole
- 26.3kUp 0.4%
- PlanetSide 2
- 98.4k
PlanetSide 2 currently has about 3.7× as many YouTube subscribers as Foxhole — 98,400 vs 26,300.
How these estimates are made
Foxhole
Foxhole is estimated to have 6k – 20k players a day. Around 830k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
PlanetSide 2
PlanetSide 2 is estimated to have 1k – 5k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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