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Head to head

Forex Trading Master: Simulator vs Skate.

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
September 2025 · 1 year ago

Daily players

No population data
28k – 98k

Estimated players

4Down 17%
57.2kUp 19%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Forex Trading Master: SimulatorSkate.

Forex Trading Master: Simulator

Average monthly estimated players
MonthEstimated playersChange
October 2026~5
September 2026~5Down 17%
August 2026~6Up 20%
July 2026~5—

Skate.

Average monthly estimated players
MonthEstimated playersChange
October 2026~51.5kUp 3.4%
September 2026~49.8kDown 3.2%
August 2026~51.5kDown 0.7%
July 2026~51.8k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Forex Trading Master: Simulator
0
Skate.
9.8kUp 152%

Forex Trading Master: Simulator currently has 0 peak concurrent Steam players, while Skate. has 9,789.

Twitch viewers

Forex Trading Master: Simulator
0Down 100%
Skate.
54Down 49%

Forex Trading Master: Simulator currently has 0 live Twitch viewers, while Skate. has 54.

Discord members

Forex Trading Master: Simulator
—
Skate.
141.6k

Skate. currently has 141,571 Discord members; no comparable data is tracked for Forex Trading Master: Simulator.

How these estimates are made

Forex Trading Master: Simulator

Forex Trading Master: Simulator is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Skate.

Skate. is estimated to have 28k – 98k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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