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Head to head

Flat MMO vs Lords Mobile

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2025 · 1 year ago
March 2016 · 10 years ago

Daily players

2 – 690
3k – 10k

Estimated players

855Down 0.8%
83.3k

Available on

  • Browser
  • Windows
  • Android
  • iOS

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Flat MMOLords Mobile

Flat MMO

Average monthly estimated players
MonthEstimated playersChange
August 2026~894Down 1.3%
July 2026~906

Lords Mobile

Average monthly estimated players
MonthEstimated playersChange
August 2026~83.2kUp 0.4%
July 2026~82.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Flat MMO
3.5kUp 0.1%
Lords Mobile
269kUp 0.1%

Lords Mobile currently has about 77× as many Discord members as Flat MMO — 268,993 vs 3,501.

Reddit members

Flat MMO
28
Lords Mobile
24.8kUp 0.5%

Lords Mobile currently has about 885× as many subreddit members as Flat MMO — 24,778 vs 28.

YouTube subscribers

Flat MMO
35Down 2.8%
Lords Mobile
166kUp 1.8%

Lords Mobile currently has about 4743× as many YouTube subscribers as Flat MMO — 166,000 vs 35.

Steam concurrent players

Flat MMO
Lords Mobile
1.1kUp 49%

Lords Mobile currently has 1,103 peak concurrent Steam players; no comparable data is tracked for Flat MMO.

Twitch viewers

Flat MMO
Lords Mobile
3

Lords Mobile currently has 3 live Twitch viewers; no comparable data is tracked for Flat MMO.

How these estimates are made

Flat MMO

Flat MMO is estimated to have 2 – 690 players a day. Around 1k – 130k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Lords Mobile

Lords Mobile is estimated to have 3k – 10k players a day. Around 130k – 320k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.