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FIFA World vs VRChat

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Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2013 · 13 years ago
February 2017 · 10 years ago

Daily players

6 – 3k
140k – 500k

Estimated players

Down 83%
218.1kDown 1.9%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

FIFA WorldVRChat

FIFA World

Average monthly estimated players
MonthEstimated playersChange
September 2026~1
August 2026~1Down 50%
July 2026~2

VRChat

Average monthly estimated players
MonthEstimated playersChange
September 2026~218.6kDown 0.2%
August 2026~219.1kUp 0.5%
July 2026~218k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

FIFA World
2Down 60%
VRChat
9.2kUp 31%

VRChat currently has about 4580× as many live Twitch viewers as FIFA World — 9,159 vs 2.

Steam concurrent players

FIFA World
VRChat
57.6kUp 7.8%

VRChat currently has 57,615 peak concurrent Steam players; no comparable data is tracked for FIFA World.

Discord members

FIFA World
VRChat
415.9kUp 1.2%

VRChat currently has 415,901 Discord members; no comparable data is tracked for FIFA World.

Reddit members

FIFA World
VRChat
239.5kUp 0.7%

VRChat currently has 239,529 subreddit members; no comparable data is tracked for FIFA World.

YouTube subscribers

FIFA World
VRChat
129kUp 1.6%

VRChat currently has 129,000 YouTube subscribers; no comparable data is tracked for FIFA World.

How these estimates are made

FIFA World

FIFA World is estimated to have 6 – 3k players a day. Around 8k – 740k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

VRChat

VRChat is estimated to have 140k – 500k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.