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Head to head

FIFA World vs Rust

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2013 · 13 years ago
February 2018 · 9 years ago

Daily players

10 – 5k
240k – 850k

Estimated players

—
495.2kDown 4.1%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

FIFA WorldRust

FIFA World

Average monthly estimated players
MonthEstimated playersChange
October 2026~12Up 500%
September 2026~2Up 100%
August 2026~1Down 50%
July 2026~2—

Rust

Average monthly estimated players
MonthEstimated playersChange
October 2026~524.6k
September 2026~525kDown 2.6%
August 2026~539.2kDown 1.0%
July 2026~544.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

FIFA World
2Down 71%
Rust
10.7kDown 18%

Rust currently has about 5351× as many live Twitch viewers as FIFA World — 10,701 vs 2.

Steam concurrent players

FIFA World
—
Rust
65kDown 32%

Rust currently has 64,950 peak concurrent Steam players; no comparable data is tracked for FIFA World.

Discord members

FIFA World
—
Rust
813.9kUp 0.3%

Rust currently has 813,937 Discord members; no comparable data is tracked for FIFA World.

Reddit members

FIFA World
—
Rust
712.3kUp 0.2%

Rust currently has 712,304 subreddit members; no comparable data is tracked for FIFA World.

YouTube subscribers

FIFA World
—
Rust
207kUp 0.5%

Rust currently has 207,000 YouTube subscribers; no comparable data is tracked for FIFA World.

How these estimates are made

FIFA World

FIFA World is estimated to have 10 – 5k players a day. Around 10k – 930k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rust

Rust is estimated to have 240k – 850k players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.